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Photoshop
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RebusArt featuring Onur Bakır
2024年11月19日, 星期二Welcome to our inspiring interview with Onur Bakır, a skilled 3D artist with over a decade of experience in the digital arts. Fueled by a lifelong passion for cars and retro aesthetics, Onur combines technical precision with a unique artistic vision, bringing amazing details and atmosphere to his work. Join us as we dig into Onur’s creative process, his go-to tools, and the challenges he overcomes in merging his love for automotive design with his art.
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The Making of "The Painter's House" by Arash Fattahi
2024年11月14日, 星期四
Welcome to the making-of article for The Painter's House, a captivating project set amidst the tranquil landscapes of Maryland, New York. Arash Fattahi, the talented artist behind A-R STUDIO, invites you to explore his creative journey behind this unique collaboration with Urban Office Architecture.
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PHLEARN - Generative Fill Vs Clone Stamp Vs Spot Healing Brush
2024年11月12日, 星期二
PHLEARN dives into three useful Photoshop tools to explore the strengths and differences between each, helping creatives understand when to reach for one over the others. Check out the video tutorial!
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PhotoshopCAFE - Great New Features in Adobe Camera RAW 17
2024年10月24日, 星期四
Adobe Camera RAW (ACR) has seen some exciting updates in its version 17, packaged with Photoshop 2025. These new tools will help your workflow and give your images a level up. Read the article to learn more about this powerful update and explore how it enhances your creative process!
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The Making of ''TekhnoPark'' by Georgi Aleksanyan
2024年10月23日, 星期三
Welcome to the making-of article for Technopark, an exciting project in Armenia that beautifully combines modern architectural design with the natural landscape. Georgi Aleksanyan is excited to share insights from this unique collaboration with Profenergy. This article will take you behind the scenes, detailing the creative process, software tools, and techniques that brought Technopark to life.
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RebusArt featuring Wooseung Nam
2024年10月16日, 星期三Welcome to our exciting interview with Woo-seung Nam, a talented 3D artist based in South Korea. With a background in mechanical engineering and a deep passion for architectural visualization, Woo-seung has transitioned into the world of CG, where he combines technical expertise with creative vision. Having refined his skills through self-learning and formal training, Woo-seung continues pushing his craft's boundaries. Join us as we explore his creative journey, workflow essentials, and the challenges he faces in his architectural projects.
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The Making of ''Whidbey Island Farm Retreat'' by Faisal Khan
2024年10月09日, 星期三
Mohammad Faisal Khan, a talented 3D artist from Bangladesh, shares the creative process behind his recent project developed as part of his professional course reflecting his dedication to improving his visualization skills. With a focus on modeling, lighting, materials, and post-production, Faisal offers a detailed walkthrough of how he brought the scene to life, using a combination of references, industry-standard software, and personal artistic insights.
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The Making of ''TDR Tower'' by Parisa Panahi
2024年9月19日, 星期四
Parisa Panahi has been developing and enriching her archviz experience for many years. She has a good background in the visualization and design field and, therefore integrates technicalities and creativity in her work. She has recently completed a building named the “TDR Tower,” which is an example to consider when speaking about the talents and visions of an artist. In this article, Parisa selects a concept, proceeds step by step to the final render, and explains the techniques and sources of inspiration for this stunning architectural work.
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RebusArt featuring TT Studio
2024年9月09日, 星期一Welcome to our exclusive interview with TT Studio, a creative 3D architectural visualization studio founded by Tina Tajaddod. Based on a foundation of friendship and professional expertise, Tina and Emad have collaborated to bring their shared passion for architecture and 3D artistry to life. Join us as we explore their journey and the creative process that they bring to the field of architectural visualization.
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RebusArt featuring Rasoul Mojarrad
2024年8月14日, 星期三Welcome to our exclusive interview with Rasoul Mojarrad, a 3D architectural designer from Ardabil, Iran. With over 12 years of experience in the field of architectural visualization, Rasoul has honed his craft to produce beautiful and realistic 3D images. His passion for 3D artistry has driven him to not only excel in creating captivating architectural scenes but also to innovate in the production of 3D products. Join us as we delve into Rasoul's creative process, the tools he swears by, and the techniques he employs in his projects.
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PHLEARN - How To Color Match Images In Photoshop
2024年7月23日, 星期二
In the latest PHLEARN tutorial, you can learn how to use Photoshop's Color Transfer feature within Neural Filters. Enjoy!
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RebusArt featuring Reyhaneh Karimi
2024年7月17日, 星期三Meet Reyhaneh Karimi, an accomplished Architect and 3D Artist known for her innovative designs and attention to detail. Her journey into 3D artistry began during her architecture studies in Iran, where she discovered a passion for transforming abstract concepts into immersive visual experiences. Reyhaneh's expertise spans various projects, from residential and commercial buildings to intricate 3D visualizations that blend modern design with sustainability. Join us as Reyhaneh shares insights into her creative process and highlights from her notable "Snow Street" project.
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CommonPoint - Lesson 21 - Volumetric IV - VDBs
2024年7月16日, 星期二
The CommonPoint presents an exciting conclusion to their tutorial series with Lesson 21, which delves into creating stunning, cloudy scenarios using VDB objects, providing practical tips to make your scenes production-ready. Enjoy!
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RebusArt featuring Vipindev Vembanatt
2024年6月12日, 星期三
We are excited to introduce Vipindev Vembanatt, a young 3D artist with big dreams and a promising future. 3D art isn't just a job for him; it's a journey of self-discovery and creative fulfillment. His project, 'Beneath The Surface', features a living and dining room with a stunning stone wall that adds rustic elegance. In our RebusArt interview, Vipindev describes his journey in 3D art sharing a bit of his workflow.
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The Making of ''Terra Cotta'' by Weronika Blitek
2024年6月05日, 星期三
In her latest project, "Terra Cotta," interior designer Weronika Blitek draws inspiration from the sun-drenched shores of the Mediterranean. Yearning for a space that embodies tranquility, warmth, and a connection to its natural surroundings, Weronika crafts a living space that seamlessly blends natural materials – focusing on terra cotta – to capture the essence of the region's rich cultural and earthy charm. Join us as we delve into Weronika's creative process, from mood board musings to the final, inviting design!
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PHLEARN - New Generative Fill Enhance Feature
2024年5月30日, 星期四
Learn how to improve your Generative Fill results in Photoshop Beta dramatically!
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The Making of ''After The Rain'' by Carla Laurini
2024年5月22日, 星期三
Step into "After the Rain," a breathtaking visualization that combines architectural and street 3D photography and marks a turning point for Carla Laurini. Her first foray into independent exterior environments after years spent honing her craft in studios is a testament to artistic growth. Driven to push her boundaries in lighting and composition, Carla sets her sights on a captivating scene: a London skyscraper bathed in the golden hues of a post-rain sunset. Enjoy the article!
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CommonPoint - Lesson 19 - Volumetrics III - Procedural Maps
2024年5月16日, 星期四
CommonPoint just released another free lesson from their 3D Exterior Lighting Masterclass. This lesson showcases volumetric twists with a specific workflow that won’t let your scene crash. Enjoy!
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RebusArt featuring Mohammad Zafari
2024年5月15日, 星期三
We proudly introduce Mohammad Zafari, the latest addition to the Rebus render farm family! He is a young 3D artist with little experience but a thirst for continuous learning and improving his skills. His project, the 'Dining Room' combines a simple modern design and a beautiful effort to represent a calm space.
In our interview, Mohammad describes his journey with 3D art and shares his workflow in detail.
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The Making of ''Peony House'' by Anna Maria Kaminska
2024年5月08日, 星期三
Anna Maria Kaminska, a visual artist who focuses on creating beautiful visuals, decides to use AI tools to enhance her creativity. She believes imagination is essential, and AI can advance her creations. Enjoy this making of article for Peony House!