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RebusFarm News | 3D Community News | 3D Film News |
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The Making of 'It was just a test' by Antonio Kort
Wednesday, February 23rd, 2022 by Antonio Kort
Projects that start as experiments can turn out to be your most interesting work. Antonio Kort names this project 'It was just a test', starting on the concept of building something minimalist out of cubes, ended up on a beautiful interior design for a very special bathroom without even knowing it.
Let's hear about the details of this coincidental yet perfect process.
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The Making of 'Getaway Cabin' by Leonardo Braga
Wednesday, February 16th, 2022 by Leonardo Braga
Living proof that practice makes perfect, 3D artist Leonardo Braga has been working on 3d modeling since he was 15 years old. Today, he shares with us an inspiring story, where he started a personal project during the pandemic after realizing it was not possible to go on a desired getaway. After realizing he was confined to his own house, he decided to create the 'Getaway Cabin' series, letting his imagination take him where his body couldn't go.
Let's hear about the process of creating a perfect getaway space.
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Pixxo 3D - Fast and easy making MoCap Cloth Sims in Blender
Tuesday, February 15th, 2022: 3D Community News
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Denis Kozhar - Complete ArchViz exterior tutorial in 3DS Max & Corona Renderer
Monday, February 14th, 2022: 3D Community News
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RenderRam - Hidden Gems in 3DS Max
Monday, February 14th, 2022: 3D Community News
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The Making of 'Ancient Hill' by VisEngine
Wednesday, February 9th, 2022 by VisEngine
We all know that making beautiful projects in short amounts of time can be a challenge. VisEngine talks to us about how they achieved such impeccable quality of visualization in a limited time. Proving that amazing detail in lighting and materials can be fastly done, VisEngine gives us the most important steps on how they did 'Ancient Hill'.
Let's dive deep into the process of this beautiful and versatile space.
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The Making of 'The Lighthouse' by Oscar Pastor
Wednesday, February 2nd, 2022 by Oscar Pastor
Learning by yourself is a beautiful process full of commitment, responsibility and passion. Oscar Pastor tells us a bit about how this personal project helped him practice and learn more about environments and exterior building on his own. Nothing better than useful tips and advice from experienced people to help you boost your way into becoming a professional at whatever you want.
Let's hear some more about 'The Lighthouse'.
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The Making of 'Oasis' by German Carrasco
Wednesday, January 26th, 2022 by German Carrasco
There's something about personal projects that teaches us about the power of passion and curiosity. Pushing yourself to learn new stuff, practicing different approaches, and taking yourself out of your comfort zone make you become a better artist and create beautiful things. German Carrasco talks to us about his first personal project after a 7-year career in luxury interior design.
Let's hear a bit about the story and process of 'Oasis'.
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The Viz Mentor - Free Max Scripts for ArchViz Part 2
Monday, January 24th, 2022: 3D Community News
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The Making of 'Casa Feliz' by Zazall
Wednesday, January 19th, 2022 by Hamidreza Zallnezhad
Representing someone's personality with interior design is something we definitely consider true art. Hamidreza Zallnezhad, commonly known as Zazall, tells us the story of how he perfectly brought his client's iconic passion into a design that served for a beautiful, interesting, and aesthetic home.
Let's hear some more of the story behind 'Casa Feliz'.
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Entagma - Creating Paint Smearing simulation with Houdini
Tuesday, January 18th, 2022: 3D Community News
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The Viz Mentor - Free Scripts for ArchViz Part 1
Monday, January 17th, 2022: 3D Community News
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Studio Creative Render - Generate Terrains with Geometry Nodes in Blender 3.0
Friday, January 14th, 2022: 3D Community News
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The Making of 'Bedroom' by White Balance
Friday, January 14th, 2022 by Victoria Shegai
Mixing styles and inspirations is Victoria Shegai's thing. In this 'Making-of' edition, she shares with us how she came to develop this beautiful and modern, yet traditional bedroom.
Let's dive deep into this Japanese-inspired rendered work of art.
Let's hear what Victoria has to share with us!
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4pixos Academy - 10 common material mistakes in Archviz
Thursday, January 13th, 2022: 3D Community News
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The Making of 'Country House' by Anthony Flores
Wednesday, January 5th, 2022 by Anthony Flores
Connecting nature to interior spaces requires a fine selection of textures, fabrics and elements. Anthony Flores, architect and interior visualizer, merges vintage elements with current trends to achieve a minimalist environment that blends perfectly with its surroundings.
Today he shares with us important tips on how he developed this project with amazing attention to detail.
Let's hear him out!
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The Making of 'Tamo Junto' by Pedro Conti
Friday, December 3rd, 2021 by Pedro Conti
A heartwarming story about the loving essence of being part of a community. Colors, music, and culture take us through a story about a young man helping his neighbor, an old lady, get her grocery shopping during the pandemic. A powerful feeling of satisfaction to be kind to others wraps you up as you watch every minute of this magical piece.
Pedro Conti, tells us about his inspiration for 'Tamo Junto' and some tips and tricks into what made this short film's animation and rendering possible.
Let's hear him out!
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The Making of 'Vibrant Apartment' by Arash Saeidi
Wednesday, November 24th, 2014 by Arash Saeidi
Bright colors make for bright places! What a better example of this than the 'Vibrant Apartment'? Arash Saeidi shares tips and tricks on the modeling, lighting, texturing and rendering of his amazing project for a family home which integrates vibrant pastel colors with exciting textures and materials.
Let's hear him out!
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The Making of 'Light Interior' by Alena Valyavko
Wednesday, November 17th, 2021 by Alena Valyavko
Improvisation meets simplicity and functionality in this harmonious project called 'Light Interior'. The artist, Alena Valyavko, talks to us about the career leading her to be a great visualizer and about the creative and technical process necessary to bring her latest design to life in these amazing visual pieces.
Let's dive deep into the process of this peaceful yet elegant interior.
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The Making of 'Grocodilla' by Mahmoud Salah
Friday, November 12th, 2021 by Mahmoud Salah
The impact of Grocodilla is undeniable and the power of his eyes and scary, dry skin is something that only great know-how and experience can achieve. Creature and character artist, Mahmoud Salah really details the process of creating this amazing character and shares tips that can take your work to another level.
Let's dive deep into the world of GROCODILLA!